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British Journal of Computer, Networking and Information Technology
Vol. 6Issue 12023pp. 52–65Published 14 October 2023
DOI 10.52589/BJCNIT-YGSYDXM2Share Link
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Abstract:
The aim of the study was to assess the challenges of e-learning on the Colleges of Education students in Ghana using the Nusrat Jahan Ahmadiyya and Mccoy College of Education. The research design was a descriptive survey; the study used a structured questionnaire guide as its main tools for data gathering. A total of 100 students were recruited for the study. The study found that there is a lack of computers, mobile phones, etc., and the necessary skills for e-learning programs among most of the students. Also, the study results showed that students sometimes get lost or confounded about course exercises and deadlines. Again, the study revealed that students sometimes feel distant or disengaged from the instructor. The study found that ensuring a friendly user interface will help solve the challenges in e-learning. The study also found that computer games can be used adequately as a learning resource by educators. It was also revealed that starting e-learning with a mix of both online and offline learning will help eliminate the e-learning challenges. The study finally recommended that, since students perceive e-learning as not being self-motivating, the tutors need to develop assignments that create effective feedback and have interactive elements included within them.
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